Tag: iOS

Size matters: how I used React Native to make my app look great on every device

Every example on this post can be found here. Have you ever had your designer hand you a cool design for your React Native app that you developed on, say, an iPhone 7 – and when you try to run it on a tablet, it looks like it was left in the dryer for too long? That’s probably because the design was created using pixels whereas all dimensions in React Native are unitless, represented by “dp” (density-independent pixels). Simply put…

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How Fastlane Saved Us from Deployment Hell

At Soluto, we’ve created a platform that we provide to different mobile phone carriers and service providers. It’s only one codebase, but it gives each partner their own “flavor” of the app by allowing them to control the color palette, assets, and other features to their liking. The thing is, to develop, test, and deploy this kind of app, we need the ability to use multiple deployment platforms and support multiple build configurations for each “flavor” of the app. And…

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